#pragma once
#include <msxml.h>    
#include <atomic>
#include <mutex>
#include <Windows.h>
#include <TlHelp32.h>
#include <cstdint>
#include <vector>
#include "Vectors.h"
#include "offsets.h"
#include <random>
#include <memoryapi.h>
#include <string>
#include <thread>
#include <chrono>
#include <iostream>
#include "driver.h"

#include "nuklear/nuklear_d3d11.h"
#include "xor.h"
#include "sdk.h"